Files
Lethal-Extended/config/ImmortalSnail.cfg
2024-09-17 02:20:57 -05:00

67 lines
1.6 KiB
INI

## Settings file was created by plugin ImmortalSnail v0.7.4
## Plugin GUID: ImmortalSnail
[Explosions]
## Snail creates an explosion when killing player.
# Setting type: Boolean
# Default value: true
Can Explode = true
## If enabled, snail explosion will kill other players in explosion radius.
# Setting type: Boolean
# Default value: false
Explosions Kill Other Players = false
[General]
## The size of the snail.
# Setting type: Single
# Default value: 100
Scale = 100
## The speed of the snail.
# Setting type: Single
# Default value: 0.5
Speed = 0.5
## The maximum number of snails that can spawn in a round.
# Setting type: Int32
# Default value: 4
Max Snails = 4
## Honestly not sure exactly how this works, but a higher "Rarity" will make the snail more likely to spawn.
# Setting type: Int32
# Default value: 80
Rarity = 80
## If enabled, shows the targeted player when scanned.
# Setting type: Boolean
# Default value: true
Show Target on Scan = true
## If enabled, the snail will kill ANY player it comes in contact with. The snail targeting system will work the same way.
# Setting type: Boolean
# Default value: false
Kill Any Player = false
[Misc]
## Snail is reskinned to look like Spongebob's faithful pet snail, Gary!
# Setting type: Boolean
# Default value: false
Gary Mode = false
[Pathing]
## If enabled, allows the snail to exit the factory and chase players outside.
# Setting type: Boolean
# Default value: true
Can Go Outside = true
## If enabled, allows the snail to target players that are in the ship room.
# Setting type: Boolean
# Default value: true
Can Enter Ship = true