Lethal-Extended/OLDCHANGE.md
2024-11-24 15:20:21 -06:00

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Markdown

## 0.5.4
**Summary**
- Updated for v65
- Removed broken monsters
- Added unpaid Interns
- New EXP System
<details>
<summary>In Depth</summary>
- Added
- LethalInternship (0.18.3)
- BetterEXP (2.5.2)
- Updated
- JLL (1.7.3)
- WeatherRegistry (0.2.4)
- MrovLib (0.2.7)
- LethalCasino (1.1.2)
- LethalEmotesAPI (1.15.6)
- TooManyEmotes (2.2.8)
- CullFactory (1.4.3)
- LategameUpgrades (3.10.11)
- ButteryFixes (1.10.5)
- MoreCompany (1.10.2)
- ShipInventory (1.1.5)
- WesleysInteriors (1.5.12)
- Locker (1.2.7)
- LethalIntelligence (0.2.8)
- OpenBodyCams (2.5.1)
- Mirage (1.11.1)
- Locker (1.6.0)
- GroanTubeScrap (1.0.4)
- Removed
- TheFiend
- FacelessStalker
</details>
## 0.5.31
**Summary**
- Updated Mods
- Fixed turrets shooting at EVERYTHING
<details>
<summary>In Depth</summary>
- Updated
- FacelessStalker (1.1.9)
- FairAI (1.4.1)
- LethalCasino (1.1.1)
- LethalSettings (1.4.1)
- JLL (1.7.2)
- DeathQuota (1.1.1)
- LethalPlaytime (1.3.6)
- CruiserTunes (1.3.2)
- LethalPerformance (0.4.2)
- HauntedHarpist (1.3.16)
- ModelReplacementAPI (2.4.10)
- OpenBodyCams (2.4.3)
- LethalNetworkAPI (3.3.1)
- TooManyEmotes (2.2.7)
- StarlancerEnemyEscape (2.5.7)
- LategameUpgrades (3.10.4)
- Removed
- EmployeeAssignments
- EmployeeAssignmentsUpdaterFix
</details>
## 0.5.3
**Summary**
- Updated Mods
- Some scrap stays on the ship after death when playing singleplayer
- Added Valorant Agent player models
- Bug Fixes
- Made main ship screen touchscreen
- You can now breach locked doors by hitting them with a shovel multiple times
- Replaced the fine mechanic with a quota increase
- Overhauled Masked AI (Be careful!)
- Can now pour multiple beers at once (Company Casino)
- Fixed an issue with lobby codes that caused the 4th player to be unable to join
- Added Concord as a Scrap
- Scrap is now worth more on Eclipsed Moons
- You can now sleep in the ship beds
- Added new moon: Synthesis
- Removed SirenHead
- Credits no longer scale based on playercount
- Removed the shockwave drone
- Seeds are FINALLY random
<details>
<summary>In Depth</summary>
- Added
- ButteryFixes (1.10.3)
- SafeSoloScrap (2.0.0)
- DoorBreach (1.1.0)
- TouchScreen (1.1.3)
- ValorantAgents (1.0.0)
- DeathQuota (1.0.1)
- LethalIntelligence (0.2.4)
- Zombies (0.3.8)
- EclipsedPriceRaise (1.0.0)
- ConcordScrap (1.0.0)
- FixCameraResolution (1.2.2)
- LethalSleep (0.1.0)
- Synthesis (1.1.2)
- Updated
- WesleysInteriors (1.5.10)
- WesleysInteriorsAddon (1.1.0)
- VileVendingMachine (1.1.2)
- LategameUpgrades (3.10.3)
- EnemySoundFixes (1.5.10)
- OpenBodyCams (2.4.1)
- LethalConfig (1.4.3)
- LethalEmotesAPI (1.15.5)
- Mirage (1.11.0)
- ShipInventory (1.1.4)
- InteractiveTerminalAPI (1.2.0)
- StarlancerAIFix (3.8.4)
- LobbyImprovements (1.0.4)
- LethalCasino (1.1.0)
- DiminishingReturns (1.0.8)
- CullFactory (1.4.2)
- MoreCounterplay (1.4.0)
- TooManySuits (2.0.1)
- MrovLib (0.2.5)
- ReservedItemSlotCore (2.0.38)
- FairAI (1.4.0)
- WeatherRegistry (0.2.0)
- Removed
- ShockwaveDroneEnemy
- SolidLib
- SirenHead
- ScalingStartCredits
- HDLethalCompany
</details>
## 0.5.2
**Summary**
- Updated Compatibility with v60+
- Updated Mods
- Added Risk of Rain 2 Items as scrap and Tools
- Implemented Fixes for Barber
- Fixed Lag issues caused by Brackens and Snare Fleas
- Added the immortal snail (Have fun with that one)
- Nutcracker statues will now slowly come alive after the apparatus has been pulled.
- Cruiser is now covered by the warranty when being re-purchased
- Added Integrations for Corner with Mimics
- Fixed items disappearing when a player is killed
- Fixed hotbar being in the center of the screen
- New Interior
- Players get a vote badge on the spectator screen
- Added an inventory to the ship, allowing it to store items and retrieve them.
- Fixed Lobby Codes
- Increased starting money
- Fixed monsters not leaving building
- Resolved Jetpack bugs
- Added new enemies
<details>
<summary>In Depth</summary>
**Changes**
- Added
- StaticNetcodeLib (1.1.1)
- ImmortalSnail (0.7.5)
- PathfindingLagFix (1.4.0)
- BarberFixes (1.1.0)
- Lacrimosum (1.4.1)
- WesleysInteriorsAddon (1.0.1)
- DoNotEatItems (2.1.1)
- CoronerMimics (1.0.1)
- LifetimeCruiserWarranty (1.4.0)
- StarlancerEnemyEscape (2.5.5)
- WhoVoted (1.0.2)
- ShipInventory (1.1.1)
- LobbyImprovements (1.0.3)
- MoreMoneyStart (3.0.1)
- JetpackFixes (1.5.0)
- Biodiversity (0.1.3)
- LethalPlaytime (1.3.5)
- VanillaMoonsLagFix (1.0.3)
- LethalRichPresence (0.5.9)
- Updated
- TestAccountFixes (1.3.5)
- LategameUpgrades (3.10.2)
- ShipWindows (1.10.2)
- MrovLib (0.2.4)
- FairAI (1.3.9)
- OpenBodyCams (2.3.1)
- HandheldMap (1.6.2)
- TooManyEmotes (2.2.6)
- MoreCompany (1.10.1)
- WesleysInteriors (1.3.13)
- EnemySoundFixes (1.5.9)
- Locker (1.2.6)
- FacelessStalker (1.1.8)
- ImmersiveScrap (1.3.1)
- LethalLevelLoader (1.3.10)
- LethalPerformance (0.4.0)
- PlayNextBoombox (1.0.1)
- CullFactory (1.3.15)
- EmergencyDice (1.1.26)
- TheGiantSpecimens (2.2.1)
- LCOffice (1.2.4)
- LethalHands (22.1.5)
- LethalEmotesAPI (1.15.4)
- ObjectVolumeController (1.1.1)
- LethalNetworkAPI (3.3.0)
- ReservedItemSlotCore (2.0.36)
- ReservedFlashlightSlot (2.0.8)
- HarmonyXTranspilerFix (1.1.0)
- TestAccountCore (1.8.2)
- Scopophobia (1.1.5)
- HotbarPlus (1.8.0)
- MoreCounterPlay (1.3.0)
- WeatherRegistry (0.1.23)
- SolidLib (1.2.2)
- CruiserTunes (1.3.0)
- LobbyCompatibility (1.2.0)
- ShockwaveDroneEnemy (0.6.3)
- Csync (5.0.1)
- TooManyItems (1.3.1)
- ModelReplacementAPI (2.4.8)
- InputUtils (0.7.7)
- StarlancerAIFix (3.8.3)
- TooManySuits (1.1.2)
- TheFiend (1.0.7)
- Coroner (2.2.0)
- ReservedWalkieSlot (2.0.6)
- OpenMonitors (1.1.1)
- LethalThings (0.10.6)
- AsyncLoggers (2.1.2)
- Mirage (1.8.2)
- Removed
- MetalRecharging
- LethalEscape
- BetterLobbies
- Removed LethalDRP
</details>
## 0.5.1
**Summary**
- Compatibility with v55/v56
- Reduced load times between moons
- Removed Sect0 Moon
- Increased frames by disabling PostProcessing
- Fixed huge lag spikes
- Removed a ton of old/unused mods
- Added pet duck to store
- Changed Loading Screens
- Removed Junk Files
- Custom Music for the Company Cruiser
<details>
<summary>In Depth</summary>
**Changes**
- Added
- LC16bitGraphicsRemove (PERF) (0.2.9)
- Loadstone (PERF) (0.1.14)
- FixRPCLag (PERF) (1.0.1)
- DuckMod (FUN) (1.5.0)
- LethalPerformance (PERF) (0.2.1)
- WeatherRegistry (DEP) (0.1.21)
- TestAccountFixes (FIX) (1.3.4)
- CruiserTunes (FUN) (1.2.4)
- CompanyCruiserFix (FIX) (1.0.5)
- SolidLib (DEP) (1.2.1)
- TestAccountCore (DEP) (1.2.1)
- Updated
- BarchLib (1.0.2)
- Mirage (1.8.1)
- MoonUnlockUnhide (1.2.1)
- TheGiantSpecimens (2.1.7)
- BepInExFasterLoadAssetBundlesPatcher (0.6.4)
- AsyncLoggers (1.6.3)
- WesleysInteriors (1.2.17)
- WeatherTweaks (0.5.11)
- LethalEmotesAPI (1.13.3)
- LategameUpgrades (3.9.5)
- Locker (1.2.2)
- HotbarPlus (1.7.4)
- MrovLib (0.2.3)
- ShipWindows (1.7.0)
- CelestialTint (1.5.2)
- CullFactory (1.1.5)
- EmergencyDice (1.2.10)
- Mimics (2.6.4)
- MoreCompany (1.9.4)
- FairAI (1.3.6)
- GroanTubeScrap (1.0.2)
- LethalCasino (0.5.4)
- MissileTurrets (1.3.5)
- Peepers (1.0.3)
- LethalLib (0.16.1)
- LCOffice (1.2.0)
- SCPFoundationDungeon (4.3.3)
- TooManySuits (1.0.0)
- ReservedItemSlotCore (2.0.32)
- TooManyItems (1.3.0)
- OpenMonitors (1.1.1)
- ReservedFlashlightSlot (2.0.6)
- Scopophobia (1.1.3)
- OpenBodyCams (2.2.1)
- Emblem (1.5.3)
- ModelReplacementAPI (2.4.7)
- HelldiverSuit (1.0.2)
- CSync (5.0.1)
- SoundAPI (1.1.7)
- ShockwaveDroneEnemy (0.6.2)
- ImmersiveScrap (1.1.2)
- EnemySoundFixes (1.5.2)
- SirenHead (2.0.1)
- LethalHands (22.1.4)
- LethalNetworkAPI (3.1.1)
- LethalLevelLoader (1.3.8)
- SuitSaver (1.2.1)
- LethalToolbox (1.0.4)
- TooManyEmotes (2.1.25)
- VileVendingMachine (1.1.1)
- EnumUtils (1.0.5)
- Coroner (2.0.0)
- Removed
- Sect0
- NutcrackerFixes
- BepInUtils
- BuyableShotgun
- BuyableShotgunShells
- EndOfDayCountdown
- FearOverhauled
- FlashlightFix
- LCMaskedFix
- KeysLockDoors
- MirrorDecor
- MoreEmotes
- RuntimeNetcodePatcher
- ShowCapacity
- Extra copy of BepInExPack
</details>
## 0.5.0
**Summary**
- Added 1 new Interior
- Unlocked and unhid all moons
- You can now fist fight (Use J to toggle)
- Fixed custom moons
- Music Rotation
<details>
<summary>In Depth</summary>
**Changes**
- Added
- WesleysInteriors (INTERIORS) (1.1.17)
- LethalHands (FUN) (22.1.1)
- LethalEmotesAPI (DEP) (1.12.5)
- MoonUnlockUnhide (QOL) (1.1.0)
- Updated
- LethalLib (0.16.0)
- ShockWaveDroneEnemy (0.5.0)
- HauntedHarpist (1.3.15)
- LCOffice (1.1.30)
- CullFactory (1.1.3)
- TooManyEmotes (2.1.19)
- Desolation (2.0.6)
- EnemySoundFixes (1.3.0)
- ShipWindows (1.3.6)
- CelestialTint (1.4.6)
- LethalNetworkAPI (2.2.0)
- TooManySuits (1.1.0)
- LethalLevelLoader (1.2.4)
- Removed
- LethalExpansionCore
- LethalSnap
- TerminalConflict
- TerminalFormatter
</details>
## 0.3.7
**Changes**
- Updated Gambling
- Replaced ShipLoot with ShipLootPlus
- Updated FairAI
- Updated MoreCompany
- ScalingCredits swapped to new dev
- Lowered Gambling Machine count (3 -> 2)
**Features**
- Added Lightsaber Weapons
- New Monster! (Rolling Giant)
- New Custom Moon! (Kyrial)
- Added PerformanceEnhancer
- New Scrap!
## 0.3.6
**Changes**
- Lowered amount of custom moons
- Removed Crosshair
- Re-Added TooManyEmotes
- Updated LethalLib
- Updated NintendoHats
- Updated LategameUpgrades
- Added PathfindingLagFix
- Removed MaskedAIRevamp
- Removed LethalNetworkAPI
- Removed Acidir, Infernis (Moons)
- Updated MaskedEnemyRework
- Changed Plugin folder structure
- Removed CoilHeadStare
- Removed Landminefix (no longer needed)
- Removed NuclearLib
- Removed CompatibilityChecker (Deprecated)
- Updated LethalExpansion
**Features**
- Fixed FPS Issues (Hopefully)
- Re-did plugins folder
- Hopefully fixed an issue starting/joining multiplayer sessions
## 0.3.5
**Changes**
- Re-added ReservedCore Mods
- Updated TooManyEmotes
- Updated LethalNetworkAPI
- Updated MoreEmotes
- Updated BuyableShotgunShells & BuyableShotgun
- Updated LethalLib
- Updated Skinwalkers
- Updated Gambling
- Updated LethalExpansion
- Updated MaskedEnemyOverhaul
- Rotated 2 moons (Ducky, TheEnd) -> (Infernis, Acidir)
- Re-added LethalThings
- Updated InsomniaxCosmetics
- Replaced Fly -> Paranoid (Music)
- Added Music Pack Scripts
- Added ObjectVolumeController
- Updated Nintendo Hats
- Updated MinecraftScraps
- Updated LateGameUpgrades
- Removed TreysHealthText
- Removed TooManyEmotes (Temporary)
- Removed misc mods (SpringManWeightFix, Symbiosis, Neofetch, ModManager, ExtraDaysToDeadline, EmployeeAssignments, YippeeScrap)
- Updated YieldDmgTweak
**Features**
- 2 New Moons (Infernis, Acidir)
- 11 New Cosmetics
- Added ObjectVolumeController (Allows adjusting the volume on media objects)
- Original Metal Recharging is back!
## 0.3.4
**Changes**
- Updated Diversity
- Updated Gambling
- Removed TermSpeak
- Remove UnlimitedPaint
- Remove MoreHead (Forgot to delete this)
- Update LethalExpansion
- Update MoreEmotes
- Added RuntimeNetcodePatcher
- Updated MinecraftScrap
- Updated MinecraftMoon
- Removed PossessedMask (Hopefully fixes issue with being bugged out by masks)
- Update Starlancer
- Removed Installer Script from files
- Removed LethalThings (Temporary)
- Updated LethalLib
**Features**
- Re-added GroanTubeScrap
- Re-added MoreEmotes (New Emotes)
## 0.3.3
**Changes**
- Fixed all emotes not showing up
- Updated TooManyEmotes
- Players can no longer gain conditions (Blindness, Broken leg/arm, ect)
- Brackens anger time reduced from 90s -> 60s
- Remove LethalLanFix (Fixes multiple hosting/joining issues)
- Updated SpaceShipDoor
- Remove GroanTubeScrap (No evidence it's been working)
- Rotated Music
- Moon Rotation (Nintendo Castle, Taiga, Secret Labs) -> (Minecraft End, Starlancer, Atlas Abyss)
- Added ShipLobby
- Updated Skinwalkers
- Replace LandminesForAll with FairAI
- Updated ExtraDaysToDeadline
- Added LethalConfig
- Updated LethalEscape
- Added MaskedAIRevamp (Unstable, may cause bugs)
- Updated MaskedEnemyRework
- Added LCMaskedFix (Fixes mimic / masked bug where you can't look around after the kill is interrupted)
- Updated LethalExpansion
- Updated GamblingMachine
- Updated CorporateRestructure
- Updated LethalAPITerminal
- Updated Mimics
- Updated MoreCompany
- Updated Neofetch
- Updated Diversity
- Added ItemClippingFix
- Removed MoreEmotes
**Features**
- Some Monsters can now trigger turrets and landmines
- Added Crosshair
- Added Mirror Decor
- Masked Players can now use Shotguns and Shovels/Signs
- Masked Players can now call fake dropships
- Masked Players can now steal scrap and hide it
- Moon Rotation
- Music Rotation
## 0.3.2
**Changes**
- Update SCPSecretLabs Moon
- Update LandMineFix
- Remove MaskTheDead (Shouldn't have been there)
- Update Mimics
- Increased Smiler count to 3
- Masks will no longer force you to drop 2 handed items
- Baboon Hawk can no longer mimic players
- Spiders can now mimic players
- The Coilhead can now escape
- Jetpacks are no longer dropped upon teleport
- Items no longer lose charge when being teleported
**Features**
- Masked Enemies can now emote
- Added YipeeScrap
- Add ModManager
- Re-added TooManyEmotes (PLEASE WORK)
## 0.3.1
**Changes**
- Update MaskedEnemyOverhaul
- Removed DimmingFlashLights
- Re-add Diversity
- Removed ReservedCore Mods (Fixes Desync and other bugs)
- Added NintendoHatCosmetics
- Added SpaceShipDoor
- Added ExtraDaysToDeadline
- Updated GamblingMachine (Fixes spam gambling)
**Features**
- The Bracken will flicker and turn off all nearby lights and will dim player's flashlights if they're close to the him.
- Trying to forcibly turn back on the lights with the breaker box could cause the Bracken to be angered for a while and shut off all power permanently.
- You can now open the spaceship door when in space! (It won't kill you)
- You can now use credits to purchase an extra day for your deadline
## 0.3.0
- Overhaul Scripts again
- Remove HexiBetterShotgun
- Update ReservedCoreMods (SprayPaint, WeaponSlot)
- Update Kast Moon
- Updated LethalExpansion
- Updated ChristmasVillage (Now Seperate Mod)
- Update SCPSecretLabs Moon
- Update NoSellLimit
- Remove ReservedFlashlightSlot (Fixes Desync issues)
- Update ReservedCore
## 0.2.9
- Removed FrostyCosmetics
- Removed HexasCosmetics
- Updated InsomniaxCosmetics
- *Hopefully* fixed an issue with people unable to see cosmetics
- Updated ReservedCoreMods
- Update Symbiosis and NuclearLib (Fixed the vanilla bug that hoarding bugs do not drop items upon death.)
- Update Beta-Installer
- Update SCPSecretLabs Moon
- Add Creator Music Pack
- Remove IndieGameScrap (Fixes Scroll/Interact bug when picking up items)
- Remove LateCompany (Fixes various Desync issues)
- Updated Solo's Bodycams
- Added PermanentLadder
## 0.2.8
- Added LandminesForAll (Monsters now trigger Landmines)
- Removed TooManyEmotes (Probably for awhile)
- Beta-Branch Install Scripts
- GroanTubeScrap
- SCP SecretLabs Moon!
- Updated LethalExpansion
- Updating GamblingMachine
- Added LategameUpgrades
- Updated ReservedSlot Mods
- Added IndieGameScrap
- Drop Exploding Presents chance from 20% -> 10%
- The following monsters no longer mimic player voices: "Jester, Thumper, Ghost Girl, Eyeless Dog"
## 0.2.7
- Updated DiscountAlert
- Fix normal install script
- Updated ReservedSlotCore
- Added more scrap
- Added ShowCapacity (Displays remaining capacity of paint spray and TZP)
- No longer requires 3 scrap in inventory to drop a mask
- Remove MoreEmotes and add TooManyEmotes Back
- Add 2 new suits (Rotated out Glow suit and Spacepajama)
- Fixed LethalExtended Logo on LE Suit
- Rotate Songs
## 0.2.6
- NutCrackers can now Escape
- Updated ReservedCore Mods (Flashlight, Walkie, Spraypaint)
- Update MinecraftLoot
- Removed TooManyEmotes (It was causing TOOManyProblems) get it?
## 0.2.5
- Updated Backrooms
- Updated Latecompany
- Updated LethalExpansion
- Added 3 new maps (Castle Grounds, Christmas Village, Taiga)
- Updated TooManyEmotes
- Removed SCPDunGen
- Changed Emotes Keybind to `C`
- Time now shows in the ship
- Adding Gambling Machine at the company (For that last ditch attempt to make quota)
- Installing or updating will now copy the auto update script to your desktop so you don't have to hunt for it!
## 0.2.4
- Updated Backrooms
- Updated CorporateRestructure
- Updated ReservedSprayPaintSlot
- Added ReservedWeaponSlot
- Updated SCPDunGen
- Updated TooManyEmotes
- Updated Kast
- Updated ReservedItemCore
- Added MinecraftScraps
## 0.2.3
- Removed CheaperFuelCompany
- Added FreeMoons
- Added LethalExpansion
- Added Custom Moons (DuckMoons, OldSeaPort, and Kast)
- Updated ReservedItemSlotCore
- Added ReservedSprayPaintSlot
- Updated NuclearLib
- Fixed Update Scripts and re-added Install Script
## 0.2.2
- Update TooManyEmotes
- Update HexiBetterShotgun
- Update SCPDunGen
- Add MaskTheDead
- Remove `install.bat` (Deprecated. Keeping `install-other.bat` for my testing)
## 0.2.1
- Added an auto-update Script
- Update Backrooms
- Update DiscountAlert
- Add Corporate Restructure
- Remove Diversity (Fixes the dungeons being pitch black)
- Remove MoonOfTheDay (Fixes seeds not randomizing)
- Add SuitSaver
- Add CorporateRestructure
## 0.2.0
- Updated TooManyEmotes (Fixes an issue with favorite emotes not saving)
- Updated Diversity (Fixes multiple issues, mainly audio bugs)
## 0.1.9
- Updated Neofetch
- Updated LethalEscape (Fixes lag issues)
- Updated DiscountAlert
- Updated Symbiosis (Hoarding Bugs disperse after nest return allowing space for others, spawns flies on player corpses after ~1 minute)
- Updated LethalThings (Glizzy is no longer called "Training Manual")
- Updated ReservedItemSlotCore (Fixes compat with LethalThings)
- Updated TooManyEmotes (Fixes player shadow render, Added Emotes Loadout)
- Added BuyableShotGun (and shells)
- Added HexiBetterShotgun (Shotguns will now fire 10 pellets rather than either a single hitscan)
## 0.1.8
- Remove MetalRecharging because of Conflict with Lethal-Things
- Remove Leftover files from previous mods
- Remove ShipClock (It was broken)
- Some monsters now have a chance to escape the facility and chase you! (Braken, Jester, Spider)
- Added More Cosmetics
- Added NoSellLimit! There is no longer a limit to how many items you can sell at a time when at the company building
## 0.1.7
- Fixed Backrooms config to lower chances of being yanked into the backrooms
- Added LethalLanFix to allow for direct IP connections
- Added Discount Alerts
- Added Diversity, which revamps a lot of monsters
- Updated ExplodingPresents
- Removed IntroTweaks
- Added FrostyCosmetics
- Removed More Emotes in order to fix an issue where players hands would disappear
- Fixed Spawn weight for Coil Heads
- Added YieldDmgTweak which makes Yield signs do more damage
- You can now help your friends out whenever a centipede is latched onto their head by spamming the use button if you don't have a shovel.
## 0.1.6
- Updated Late Company
- Teleporters no longer make you drop tools (only scrap)
- Fixed an issue where mask possession happened WAY too often
- Update Slime Taming
- Boomboxes will now autoplay to the next song instead of looping
- Boomboxes no longer have battery life
- You can now clip into the backrooms (have fun with that)
- Added LethalThings! Adds 9 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic (ROCKET LAUNCHERRRRRRRRR)
- SCP Foundation is now a dungeon chance for Rend, Dine, and Titan
## 0.1.5:
- Update TooManyEmotes
- Add more player Cosmetics
- Deadlines now scale properly, you are granted more days as the quota grows
- Fixed an issue with the flashlight not working with LMB when not in reserved slot
- Health now displays in numbers
- Added 2 new songs (Locked out of Heaven and Boys a liar)
- Masks will now actively try and possess you by trying to switch your active hand to the mask
## 0.1.4:
- Re-added Employee Assignments
- Reworked Masked Enemies (Masks no longer show)
- HOPEFULLY fixed an issue where items became invisible for other players when dropped
- Re-Added old emotes along with the new ones
- Rotated Suits (added some custom ones too)
- Fixed sprinting on ladders
## 0.1.3:
- Added new emotes along with a new emote system! `Keybind: ~`
- Added Coil Head Stare!
- Flashlights now dim as their batteries die
- Presents now have a 5% chance to explode when opened
- Items now cycle properly when dropped
- You can now charge metal!
- There is now a compatibility checker to see what mods you are missing when joining a lobby
- Removed Death Voting because it was breaking stuff
- Fixed the install scripts to automatically remove all mods and re-install
## 0.1.2:
- Updated MoreEmotes
- Updated LateCompany
- Updated DeathVoting
- Updated BepInExUtils
- The Griddy no longer requires empty hands
- Removed Life is a highway
- Mimics are far less common by default and no longer have a randomly chosen imperfection
- Added more songs (Duct Tape, Take the wheel, Pure Ecstasy, Yeat x Playboi Carti - VVV)
## 0.1.1:
- Update Mimics
- Update ScalingStartCredits
- Updated SkinWalker
- Players can no longer join your game until after the ship has gone into orbit
- Added Unlimited Paint
## 0.1.0:
- Removed some duplicated files
- Added Disable Speaker Intro
- Cheaper fuel, no longer need to pay to travel to Dine, Rend, and Titan (Terminal still shows a price)
- Added DK64 song to Jukebox
- Fixed skinwalkers barely talking
- Increase range to push
- Decrease push strength
- Increase scaling credits to 25/player
- Decrease player requirement for scaling from 4 -> 2
## 0.0.9:
- Remove Pinger
- Remove Assignments
- Remove LC_API
## 0.0.8:
- Fixed Voicelines being to common
- Finished the install script for people who's games aren't on their C:\ Drive
## 0.0.7:
- Full Update 45 Support
- Enemies no longer play voice lines when dead
- Removed some unnecessary logs
- Added Masked and Nutcracker to the config
- Fixed an issue where audio would randomly play outside
- Slightly reduced mimic spawn rate
- New imperfections for telling mimics apart from the real deal
- Modified Discord RPC
## 0.0.6:
- Semi Update 45 Support
- Hoarding Bugs are now capable of pulling the pin from Stun Grenades
- Extension Ladders will now drop when utilized by Hoarding Bugs
- Hoarding Bugs are now able to stop using items
- Clapping animation now makes noise (and monsters can hear it)
## 0.0.5:
- Add Custom Boombox Songs (Jellyfish Jam, Ain't no mountain high enough, Life is a highway, Party in the USA)
- New Death voting system (Now requires at least 2 people to vote to leave early)
- Credits are now scaled properly with more than 4 players
- Right click scanning now shows the dollar amount of scrap currently on the ship
- Mod Installation Script (Only for users who install their game to their host drive)
## 0.0.4:
- Added Pushing
- Added Clock in Ship
- Added Fixed Slime Taming, they will no longer deal damage when the Boombox is playing
- Added Intro Tweaks. Now skips launch options (Because who uses lan?)`
## 0.0.2/0.0.3:
- Initial Upload